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Eating something (past tense eaten)

Eating is the only one of the built-in actions which can, in effect, destroy something: the carry out rule removes what's being eaten from play, and nothing in the Standard Rules can then get at it again.

Note that, uncontroversially, one can only eat things with the 'edible' either/or property, and also that, more controversially, one can only eat things currently being held. This means that a player standing next to a bush with berries who types EAT BERRIES will force a '(first taking the berries)' action.


Typed commands leading to this action

    "eat [something preferably held]"

Rules controlling this action

    before    doing something in The Captain's Office   
    instead    eating the rotting plants   
    instead    eating the swamp vegetation   
    instead    eating the moss   
    instead    eating the excrement   
    instead    climbing, taking, searching, entering, looking under, opening, closing, attacking, kissing, smelling, tasting, eating or drinking the ruined building between the trees   
    instead    eating healing herbs   
    check        an actor eating  can't eat unless edible rule
    check        an actor eating  can't eat clothing without removing it first rule
    carry out    an actor eating  standard eating rule
    report        (display LibMsg <report player eating>; ...) [E1]
    report        someone trying eating   [E1]
    report        an actor eating  standard report eating rule


[E1]. Defined in Custom Library Messages by David Fisher